Jack Warden

An Undying warden

Description:

PL10

Abilities

Strength 9
Stamina 4
Agility 4
|Dexterity
4
Fighting 5
Intellect 1
Awareness 5
Presence 1

Powers

One of the Undying:

  • I am Forever: Immunity 10,
  • Undying Flesh: Immortality 5 [Needs to be able to absorb heat.],
  • Hear Orders: Comprehend 5,
  • Crystal Soul: Energy Absorption 10 [Absorbs heat energy]
    • Dyn: Power Attack: Damage 5 [Source (Crystal Soul)]
    • Dyn: Reknit Flesh: Regeneration 5 [Persistant; Source (Crystal Soul)]
    • Dyn: Strength: Enhanced Strength 5 [Source (Crystal Soul)]

Advantages

Improved Disarm, Weapon Bind, Close Attack 2, Diehard [Undying], Fearless [Undying], Takedown 2, Assessment, Fast Grab, Improved Initiative 2, Improved Hold, Improvised Weapon 2, Improved Grab

Skills

h4. Skill h4. Ranks h4. Bonus
Acrobatics 2 (6)
Athletics 4 (13)
Close Combat: Unarmed 7 (14)
Close Combat: Poles 4 (11)
Deception (1)
Expertise: Military 4 (5)
Expertise: Criminals 4 (5)
Expertise: Streets 4 (5)
Insight 5 (10)
Intimidation 2 (3)
Investigation 2 (3)
Perception 7 (12)
Persuasion (1)
Ranged Combat: Archery 3 (7)
Ranged Combat: Firearms 2 (6)
Sleight of Hand 2 (6)
Stealth 4 (8)
Technology 2 (3)
Treatment 2 (3)
Vehicles 2 (6)

Offense

Initiative + 12
Martial Arts + 14 Damage
Poles + 11 Damage
Guns + 6 Damage
Bow + 7 Damage

Defense

Dodge 5
Parry 9
Toughness 4 (Def Roll 0)
Fortitude 5
Will 5

Power Points

Abilities 56 Powers 41 Advantages 16 Skills 31 Defenses 6
Total 150
Bio:

Designed and created by the Ancients of Atlantis to be a Warden for one of their remote prisons. Warden, as he was called then, was not on the island when it disappeared. He kept his post until there was no longer any prisoners to look over. He then wondered the world looking for purpose.

Jack Warden

Earth-339273 questionable